If you are interested, please refer to architectural websites and books, as well as building codes and other laws and regulations, for more realistic modeling. Unless the staircase is very long, the ceiling area directly above the staircase (or in the case of an extremely short staircase, plus the stairwell is more than the length of the staircase) should be vaulted.Īs a side note, there does not seem to be any statutory specification for the height of the ceiling above the stair in actual buildings, and this design error is often experienced by students of architecture. The above example is exaggerated, but this is the kind of design you may unintentionally create when you are trying to build a short staircase or steps in an environment with low ceilings. Even if there is enough clearance to avoid hitting your head, if the ceiling is too low it will create a feeling of oppression, so make sure there is as much room as possible. Pay Special Attention to StairsĪ surprising pattern when building a staircase is that the ceiling can be too low, causing users to hit their head. It is useful to occasionally check whether the scale is set correctly by using an avatar model or a model for scale confirmation. While it is easy to correct these problems in the early stages of modeling, it is quite troublesome to correct them after a high-rise building has been built, so it is important to build at the correct scale from the beginning. Select “Origin to 3D Cursor” from the Origin Settings menu.Ĭaution Estimate the Scale in the Early Stages of BuildingĪfter the walls, ceilings, and such are built up, problems may be discovered, such as ceilings that are too low.Return to the object mode and select the target object.Press - to bring up the “Snap” menu, then press “(Cursor to Selected)” (or key).Enter the edit mode of the target object and specify the area to be covered (in this case, the bottom part).In the above example, the origin is moved to the bottom of the object. In this case, we want to make the land large, 30m squared, partly because we want to use the staircase that we will create later in this article. It serves as a guide to determine the size of the building.Creating the Floorįirst, it will be useful to create a floor as a foundation. Here we will create a simple three-story office building. ![]() Let us demonstrate how to model a building. In addition, using STYLY, it is possible to place buildings not only in VR but also in AR scenes on the actual land using a smartphone. Regarding the last point, professionals use CAD and other methods to create architectural drawings, but I think software tools can also be used for communication when conveying an image as an ordering party, for example in the conceptual stage of construction. ![]() ![]()
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